Day 26 Dev log


Mostly a break day today, but ive now made the doors at the end of the level open and close depending on how close you are to them. Additionally, ive added a fence to prevent backtracking and ive also done some testing to ensure the saving works. All that needs to be done now is just adding some obstacles and adding AI between the start and end of the level. Hopefully this should be finished tomorrow.
Here's a sneak peak of the door

[video-to-gif output image]

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