Devlog 9 - Nineth Day


Day 9

This is the end of the jam, and today I did:

  • Added Remove Force Tool
  • Added Anchor Tool
  • Added Remove Anchor Tool
  • Added asteroids to create tool
  • Added music and SFX
  • Removed prompts before main menu
  • Fixed collision masks for asteroids and many other planets / moon
  • Fixed time not changing speed

Today, my first goal was to fix the collision masks, a simple but boring goal as I just had to select where the vertices would go for each individual object. Then I decided to work on some simple but easy to create tools such as removing forces, anchors and removing anchors so I could make the game more enjoyable whilst not using much of the last time I have to edit the game which I think went well as I did it quickly and managed to do a lot today as a result.

My next goal was to add asteroids to the create tool which was a bit annoying because when I originally set the Asteroid sprites up, it was just one sprite with a lot of different animations, different to other sprites which I now regret making different, even if it did save time originally. Afterwards because the game was in a good shape I removed the prompts asking people to check the game again Incase of updates, which won’t happen until at least after the voting period now, if I update the game.

Then I decided to look for some music and SFX and because I wanted to go for something sci-fi I decided to check the bundle for Ukraine game assets which I purchased to see if there was any good music / SFX, which I picked two packs that seemed relevant and enjoyable. I then added all of the sounds to the game, fixed a bug relating to them and then had a quick test simulation where I noticed time wasn’t stopping everything from moving when set to 0X, which I then fixed.

Overall, I feel I made the right decision to pick this idea to make when I chose it at the start of the jam, simple but allowed me to finish it on time, even if I didn’t add a settings menu like I usually do. Thanks for reading, and hopefully we can compete in another jam again if you were also a developer in this jam and good luck with the ratings!

Files

Web.zip 43 MB
Mar 20, 2022
Space Simulator Windows Exe Build.exe 96 MB
Mar 20, 2022
Space Simulator Windows Zip Build.zip 123 MB
Mar 20, 2022
Space Simulator MacOS Build.zip 121 MB
Mar 20, 2022
Space Simulator Linux Build.AppImage 128 MB
Mar 20, 2022

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